The transfusion service laboratory in virtual reality

The transfusion service laboratory in virtual reality
复制标题

虚拟现实中的输血服务实验室

DOI:
10.1111/trf.16799
复制
发表时间:
2022
期刊:
影响因子:
2.9
通讯作者:
J. Lieberman
J. Lieberman
中科院分区:
医学3区
文献类型:
--
作者:
Hamilton C Tsang;J. Truong;Ryan J Morse;R. Hasan;J. Lieberman

文献摘要

被引文献

相似文献

由于全球SARS-CoV-2大流行,现场实验室医学实习被转换为远程学习。远程实习形式提供了允许更多地点的学生参与和更大的时间安排灵活性的优势,但提供了保持学习者参与和提供实验室环境的体验内容的新挑战。教育内容的游戏化是一种教育模式,在许多不同的环境中显示出有效性,以提高学习者的参与度和保留率。因此,我们使用现成的市售360°摄像机和输血服务和微生物实验室的软件创建了一个互动的、教育性的360°虚拟现实漫游。该过程包括在空间内拍摄多张360°静止图像、颜色校正、模糊工作人员或敏感信息的面部、添加导航按钮和其他交互元素。虚拟图尔斯参观用于征聘和教育,并计划进一步将学习模式纳入课程。见习工作很可能仍将部分或全部作为远程学习,因此这种走查式图尔斯参观将继续保持相关性。这项技术可以在全球范围内应用于其他部门和机构的教育或招聘。
Due to the global SARS‐CoV‐2 pandemic, in‐person laboratory medicine clerkships were converted to distance learning. The remote clerkship format provided advantages of allowing participation of students from more locations and greater scheduling flexibility but provided new challenges of maintaining learner engagement and providing experiential content of the laboratory environment. Gamification of educational content is one educational modality that has shown effectiveness in a multitude of different contexts to increase learner engagement and retention. Therefore, we created an interactive, educational 360° virtual reality walkthrough tour using off‐the‐shelf commercially available 360° cameras and software of the Transfusion service and Microbiology Laboratories. The process consists of taking multiple 360° still‐images within the space, color‐correction, blurring the faces of staff or sensitive information, adding navigation buttons, and other interactive elements. The virtual tours were used for both recruitment and education with further plans to integrate the learning modality into the curriculum. The clerkship is likely to remain as partially or fully as remote learning so such walkthrough tours will continue to remain relevant. This technology can be applied globally to other departments and institutions for education or recruitment.