GNSS Trajectory Storytelling Using Mobile Environments
GNSS Trajectory Storytelling Using Mobile Environments
复制标题
使用移动环境讲述 GNSS 轨迹故事
DOI:
10.1007/978-3-031-06417-3_35
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发表时间:
2022
期刊:
影响因子:
--
通讯作者:
Masatoshi Arikawa and Ryo Sato
中科院分区:
文献类型:
--
作者:
Iori Sasaki;Masatoshi Arikawa and Ryo Sato
Location-based services using GNSS (Global Navigation Satellite System) sensors have the aspect of personal media that records and shares your tourism experiences in detail. Then, our research aims to analyze problems of visualization of trajectory mapping and enhance location-based media for better communication of your tourism experiences by an algorithm. Based on approaches of semantic enrichment, we have assumed that concise and rich trajectory storytelling can be generated through Trajectory Articulation which comprises of (1) visualizing point of UGC (User Generated Content); (2) abstracting and visualizing points of indoor location; (3) discarding point of remaining stationary; (4) smoothing unstable lines. Our work has realized this by employing multiple built-in smartphone sensors and appropriately catching the walker’s motions and environments. However, it has not been investigated whether the method always has positive effects on users. Then, this paper introduced a usability survey comparing a raw GNSS trajectory and an articulated GNSS trajectory, and discussed the requirements for map-based visualization. According to the results, the most effective factor is eliminating points of staying. Constructing simple trajectories tends to be preferred. On the other hand, half of the subjects do not like to remove unstable drawings caused by random noise of GNSS sensors and redundant walker's motion because it can lose the reality of trajectories. Therefore, further investigations of the relationships between the degree of redundancy and users’ preferences are needed.