Game theory as a unifying structure for a variety of robot tasks
Game theory as a unifying structure for a variety of robot tasks
复制标题
博弈论作为各种机器人任务的统一结构
DOI:
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发表时间:
1993
期刊:
影响因子:
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通讯作者:
Seth Hutchinson
中科院分区:
文献类型:
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作者:
Steven M. Lavalle;Seth Hutchinson
The use of game theory as a general formalism for representing, comparing, and providing insight into solutions to a wide class of robotics problems is proposed. It is shown how game theory can be applied to problems of multiple robot coordination, high-level strategy planning, information gathering through manipulation and/or sensor planning, and pursuit-evasion scenarios. A very general game structure is considered which has broad application. Some preliminary experiments on a two-robot corridor navigation problem in which the robots have independent tasks, and the equilibria in a dynamic game with a rolling time horizon are used for coordination.<<ETX>>