Analysis of Interactive Features Designed to Enhance Learning in an Ebook

Analysis of Interactive Features Designed to Enhance Learning in an Ebook
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电子书中旨在增强学习的交互功能分析

DOI:
10.1145/2787622.2787731
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发表时间:
2015
期刊:
Proceedings of the eleventh annual International Conference on International Computing Education Research
影响因子:
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通讯作者:
Briana B. Morrison
Briana B. Morrison
中科院分区:
--
文献类型:
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作者:
Barbara Ericson;M. Guzdial;Briana B. Morrison

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教育心理学的发现表明,主动处理(例如自我测试)比被动阅读甚至重读更有效。电子书籍(电子书)不仅仅包括静态图片和文本。电子书可以通过通过多模式学习支持,工作示例和低认知负载实践活动来增加读者与材料的互动来促进更好的学习。例如,具有即时反馈的多项选择问题可以帮助识别知识的误解和差距。帕森斯问题是必须以正确顺序放置的混合代码段的问题,要求学习者考虑解决方案中语句的顺序,而不必担心语法错误。我们的研究小组一直在应用教育心理学的概念,以使电子书从电子书中学习更加有效。本文报告了一项观察性研究和日志文件分析,内容涉及结合互动活动的电子书。我们提供的证据表明学习者从事互动活动,但比其他活动更多地使用了某些类型的活动。我们还发现证据表明学习者遇到了一些“理想的困难”,可以改善学习。这项描述性研究告诉研究议程,以提高计算教育的教学质量。
Educational psychology findings indicate that active processing (such as self-testing) is more effective for learning than passive reading or even rereading. Electronic books (ebooks) can include much more than static pictures and text. Ebooks can promote better learning by increasing the reader's interaction with the material through multi-modal learning supports, worked examples, and low cognitive load practice activities. For example, multiple choice questions with immediate feedback can help identify misconceptions and gaps in knowledge. Parsons problems, which are mixed up code segments that have to be put in the correct order, require learners to think about the order of the statements in a solution without having to worry about syntax errors. Our research group has been applying concepts from educational psychology to make learning from ebooks more effective and efficient. This paper reports on an observational study and log file analysis on the use of an ebook that incorporates interactive activities. We provide evidence that learners engaged in the interactive activities, but used some types of activities more than others. We also found evidence that learners encountered some "desirable difficulties" which can improve learning. This descriptive study informs a research agenda to improve the quality of instruction in computing education.