Augmented reality for games

Augmented reality for games
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游戏增强现实

DOI:
10.1145/1413634.1413645
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发表时间:
2008
期刊:
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
影响因子:
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通讯作者:
José Maria Dinis
José Maria Dinis
中科院分区:
--
文献类型:
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作者:
F. Luz;V. Bila;José Maria Dinis

文献摘要

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在本文中,我们打算探索增强现实作为一种手段,可视化的互动交流项目。与ARToolkit, Virtools和3ds Max应用程序,我们的目标是展示如何创建一个便携式的互动平台,诉诸于环境和标记来构建游戏的场景。我们计划展示模拟的真实感,以及人工物体与现实世界的融合,可以在玩家和他们的化身之间产生互动的同理心。
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the game's scenario. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars.