Study on Influence of Adventure Game on English Reading Confidence, Motive and Self-efficacy

Study on Influence of Adventure Game on English Reading Confidence, Motive and Self-efficacy
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冒险游戏对英语阅读信心、动机和自我效能的影响研究

DOI:
10.1007/978-3-642-23456-9_77
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发表时间:
2011
期刊:
--
影响因子:
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通讯作者:
Chih
Chih
中科院分区:
--
文献类型:
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作者:
Hsiu;Shi;Charles Papa;Chih

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摘要本研究旨在探讨冒险游戏与英语学习者阅读自信、动机及自我效能的关系。对45名理工大学非英语专业的学生进行了调查。比较了高、低成绩学习者的阅读信心、动机和自我效能。冒险游戏的运用可以提高阅读教学的能力。结果表明:(1)冒险游戏能够提高学生的阅读学习动机;(2)冒险类游戏可以提高读者的英语阅读信心,尤其是男生;(3)冒险游戏可以提高学生的英语阅读自我效能感。
The purpose of this study was to explore the relationship of adventure game playing and English learners’ reading confidence, motivation, and self efficiency. Forty-five non-English major students in a technology university were surveyed. Comparisons of reading confidence, motivation, and self efficiency between high and low achievement learners were made. The use of adventure games can improve the capability of reading teaching. The results shows that: (1) adventure games can improve the students’ learning motivation of reading; (2) adventure games can improve readers’ English reading confidence, especially for male students; (3) adventure games can improve students’ English reading self efficacy.