A multi-agent system for computer science education

A multi-agent system for computer science education
复制标题

计算机科学教育的多智能体系统

DOI:
10.1145/343048.343051
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发表时间:
2000
期刊:
The Knowledge Engineering Review
影响因子:
--
通讯作者:
Su
Su
中科院分区:
--
文献类型:
--
作者:
Hongchi Shi;Yi Shang;Su

文献摘要

被引文献

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在本文中,我们提出了一种多智能体系统,用于支持本科计算机科学教育中以学生为中心、自定进度和高度互动的学习。该系统基于基于问题和基于案例的混合学习模型,可用于创造性问题解决和机械体验模拟。它旨在提高计算机科学本科生学习体验的有效性。系统采用流行的Internet、Web和数字图书馆技术实现,采用开放式架构设计,面向大规模、分布式运行。在系统的最初实现中,已经开发了许多使用不同的基于Java的软件环境的原型。它们在系统性能和设计复杂性之间进行权衡。
In this paper, we present a multi-agent system for supporting student-centered, self-paced, and highly interactive learning in undergraduate computer science education. The system is based on a hybrid problem-based and case-based learning model, for both creative problem solving and mechanical experience simulation. It aims at enhancing the effectiveness of the undergraduate learning experience in computer science. Implemented using the prevalent Internet, Web, and digital library technologies, the system adopts an open architecture design and targets at large-scale, distributed operations. In the initial implementation of the system, a number of prototypes using different Java-based software environments have been developed. They offer tradeoffs in system performance and design complexity.