Automatic Composition by Body-Part Motion Synthesis for Supporting Dance Creation

Automatic Composition by Body-Part Motion Synthesis for Supporting Dance Creation
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DOI:
10.1109/cw.2015.26
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发表时间:
2015-10
期刊:
2015 International Conference on Cyberworlds (CW)
影响因子:
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通讯作者:
Yuho Yazaki;A. Soga;Bin Umino;M. Hirayama
Yuho Yazaki;A. Soga;Bin Umino;M. Hirayama
中科院分区:
其他
文献类型:
--
作者:
Yuho Yazaki;A. Soga;Bin Umino;M. Hirayama

文献摘要

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本文描述了一种使用通过动作捕捉获取的 3D 动作数据来支持当代舞蹈编排创作的系统。我们开发了一个系统,可以通过将基本动作与多个身体部位动作相结合来自动生成简短的编排。生成的编排以 3D 动画进行模拟。它运行在平板电脑上,因此用户可以通过触摸操作选择基本动作和身体部位类别。这些运动被选择并在随机时间合成为基本运动。为了减少部分动作合成并增加生成的编排的多样性,对合成时序进行了调整。我们通过八名舞者实验评估了我们系统的有效性。从实验后收集的问卷结果来看,我们收到了很多关于舞蹈创作效果、舞蹈技巧训练、舞蹈动作理解等方面的评价。
This paper describes a system for supporting the creation of contemporary dance choreography using 3D motion data acquired by motion capture. We developed a system that automatically generates short choreographies by combining a basic motion with multiple body-part motions. The generated choreographies are simulated in 3D animation. It runs on a tablet, so users can select a basic motion and body-part categories by touch operations. The motions are selected and synthesized to the base motion at random timing. To reduce the partial motion synthesis and increase the variety of the generated choreographies, the synthesis timing is adjusted. We experimentally evaluated the effectiveness of our system with eight dancers. From questionnaire results gathered after the experiment, we received many comments about the effectiveness for creation of dance, training of dance techniques, and understanding of dance movements.