Griefing, Massacres, Discrimination, and Art: The Limits of Overlapping Rule Sets in Online Games
Griefing, Massacres, Discrimination, and Art: The Limits of Overlapping Rule Sets in Online Games
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悲伤、屠杀、歧视和艺术:网络游戏中重叠规则集的局限性
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发表时间:
2012
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通讯作者:
Sal Humphreys
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作者:
Sal Humphreys
Introduction ..................................................................................................................... 507 I. Game Rules, the Magic Circle, and Heterotopias .................................................. 510 II. End User License Agreements ................................................................................ 515 III. Breaking the Rules ................................................................................................... 516 IV. Griefing ...................................................................................................................... 517 V. User-Generated Content, Creativity, and Pushing the Boundaries ................... 519 VI. Policing and Sanctions—Whose Job Is It to Enforce Rules? ........................... 521 VII. Case Studies ............................................................................................................. 522 A. Case Study One: Twixt ................................................................................ 523 B. Case Study Two: The World of Warcraft (WoW) Funeral Massacre .. 525 C. Case Study Three: The GLBT Guild Recruitment Ad in WoW ........... 527 D. Case Study Four: dead-in-iraq .................................................................... 530 Conclusions ...................................................................................................................... 535