Toward a practical wall see-through system for drivers: How simple can it be?

Toward a practical wall see-through system for drivers: How simple can it be?
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为驾驶员打造实用的墙壁透视系统:能有多简单?

DOI:
10.1109/ismar.2012.6402600
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发表时间:
2012
期刊:
2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
影响因子:
--
通讯作者:
Y. Ohama
Y. Ohama
中科院分区:
--
文献类型:
--
作者:
H. Yasuda;Y. Ohama

文献摘要

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这项研究专门研究了在盲角驾驶员的墙壁透视可视化,以防止交叉碰撞。我们认为,用最简单的可视化实现所需的效果是构建实用系统的关键,尽管以前的研究主要针对丰富的可视化,就好像墙壁实际上是透明的。我们比较了几个可视化水平,使用定性和定量的措施,根据性能的驱动程序的碰撞估计和视觉刺激的意义分配。结果表明,仅用一个小圆圈显示被遮挡车辆的方向就足以进行碰撞估计,尽管它被认为信息量较少。我们还得到了一个初步的结果表明,意义分配性能显着较低的外围区域的司机的看法。虽然碰撞估计和意义分配性能是必要的,建立一个有效的系统,这些结果澄清,未来的研究必须专门研究的意义分配性能的刺激。
This study specifically examines wall see-through visualization for drivers at blind corners to prevent crossing collisions. We believe that realizing the desired effect with the simplest visualization is a key to building practical systems, although previous studies mainly targeted rich visualization as if the wall were actually transparent. We compared several visualization levels using qualitative and quantitative measures based on performance of the driver's collision estimation and the meaning assignment to visual stimuli. The results revealed that displaying only the direction of the obscured vehicle by a small circle is sufficient for collision estimation, although it was perceived as less informative. We also obtained a preliminary result indicating that the meaning assignment performance is significantly lower in a peripheral region of the driver's view. Although both collision estimation and meaning assignment performance are necessary for building an effective system, these results clarify that future studies must specifically examine the meaning assignment performance of the stimuli.