Validating and Extending Semantic Knowledge Bases using Video Games with a Purpose
Validating and Extending Semantic Knowledge Bases using Video Games with a Purpose
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有目的地使用视频游戏来验证和扩展语义知识库
DOI:
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发表时间:
2014
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通讯作者:
Roberto Navigli
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作者:
Daniele Vannella;David Jurgens;Daniele Scarfini;D. Toscani;Roberto Navigli
Large-scale knowledge bases are important assets in NLP. Frequently, such resources are constructed through automatic mergers of complementary resources, such as WordNet and Wikipedia. However, manually validating these resources is pro-hibitively expensive, even when using methods such as crowdsourcing. We pro-pose a cost-effective method of validating and extending knowledge bases using video games with a purpose. Two video games were created to validate concept-concept and concept-image relations. In experiments comparing with crowdsourcing, we show that video game-based validation consistently leads to higher-quality annotations, even when players are not compensated.