Using Gameplay Data for Identifying User's Learning Experience in an Environment of Digital Gesture Based-Game

Using Gameplay Data for Identifying User's Learning Experience in an Environment of Digital Gesture Based-Game
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在基于数字手势的游戏环境中使用游戏数据来识别用户的学习体验

DOI:
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发表时间:
2018
期刊:
International Journal of Affective Engineering (IJAE), Japan Society of Kansei Engineering (JSKE). Journal
影响因子:
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通讯作者:
Kiyoshi TOMIMATSU
Kiyoshi TOMIMATSU
中科院分区:
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文献类型:
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作者:
Hamdan Gani;Kiyoshi TOMIMATSU

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