Crowd Simulation Via Multi-Agent Reinforcement Learning

Crowd Simulation Via Multi-Agent Reinforcement Learning
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DOI:
10.1609/aiide.v6i1.12390
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发表时间:
2010-10
期刊:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
影响因子:
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通讯作者:
Lisa A. Torrey
Lisa A. Torrey
中科院分区:
其他
文献类型:
--
作者:
Lisa A. Torrey

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人工智能经常用于控制电影和游戏中的虚拟角色。当这些角色出现在人群中时,控制它们被称为人群模拟。在本文中,我建议人群模拟可以通过多智能体强化学习来完成,通过这种方法,一组智能体可以学习在其环境中自主行动。我提出了一个案例研究,探讨了这种方法的挑战和好处,并鼓励在娱乐媒体中开发人工智能的学习技术。
Artificial intelligence is frequently used to control virtual characters in movies and games. When these characters appear in crowds, controlling them is called crowd simulation. In this paper, I suggest that crowd simulation could be accomplished by multi-agent reinforcement learning, a method by which groups of agents can learn to act autonomously in their environment. I present a case study that explores the challenges and benefits of this type of approach and encourages the development of learning techniques for AI in entertainment media.