Reducing HIV-related stigma among health-care professionals: a game-based experiential approach

Reducing HIV-related stigma among health-care professionals: a game-based experiential approach
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DOI:
10.1080/09540121.2015.1007113
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发表时间:
2015-07-03
影响因子:
1.7
通讯作者:
Chan, Fei
Chan, Fei
中科院分区:
医学4区
文献类型:
--
作者:
Mak, Winnie W. S.;Cheng, Shannon S. Y.;Chan, Fei

文献摘要

被引文献

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对卫生专业人员对艾滋病毒携带者(PLHIV)的污名化态度构成了艾滋病毒护理的关键障碍。尽管在减少艾滋病毒污名的研究方面取得了相当大的进展,但我们仍在寻找能够在更大范围内实施的有效战略。为了缩小这一研究差距,本研究调查了一种新的具有成本效益的方法,以减少卫生专业人员中与艾滋病毒相关的污名。互动体验式游戏被用来帮助参与者获得PLHIV可能遇到的潜在压力源的第一手经验。这种基于游戏的体验式方法与活体接触的方法在减少卫生保健领域学生中与艾滋病毒相关的污名方面的有效性进行了比较。88名香港健康相关项目的学生被随机分配到基于游戏的接触项目或活体接触项目。他们在计划前、计划后和一个月的随访中完成了污名化态度和艾滋病毒/艾滋病相关知识的测量。结果显示,基于游戏的体验式方法在减少HIV相关污名方面的有效性与体内接触的效果相似,无论是在规划后还是在一个月的随访中都是如此。需要进一步的研究来探索这种基于游戏的方法在减少卫生专业人员对艾滋病毒的污名方面的潜在价值。
Stigmatizing attitudes from health professionals toward people living with HIV (PLHIV) constitute a key barrier to HIV care. Despite considerable progress in HIV stigma-reduction research, we are still searching for effective strategies that can be implemented on a larger scale. To narrow this research gap, the present study investigated a novel cost-effective approach to reducing HIV-related stigma among health professionals. Interactive experiential games were used to help participants gain first-hand experience of potential stressors that PLHIV might encounter. The effectiveness of this game-based experiential approach was compared with that of in vivo contact in reducing HIV-related stigma among students in the health-care fields. Eighty-eight students of health-related programs in Hong Kong were randomly assigned to either the game-based or in vivo contact program. They completed measures of stigmatizing attitudes and HIV/AIDS-related knowledge at pre-program, post-program, and one-month follow-up. Findings showed that the effectiveness of the game-based experiential approach in reducing HIV-related stigma was similar to that of in vivo contact both at post-program and one-month follow-up. Further research is needed to explore the potential value of the game-based approach in reducing HIV stigma among health professionals.