Using fast interaction to create intense experiences
Using fast interaction to create intense experiences
复制标题
使用快速交互创造强烈的体验
DOI:
10.1145/1978942.1979129
复制
发表时间:
2011
期刊:
影响因子:
--
通讯作者:
S. Benford
中科院分区:
文献类型:
--
作者:
Joe Marshall;S. Benford
Several emerging strands of HCI involve connecting physical exercise activity with digital interactive systems to create intense combined experiences, for example pervasive games, GPS based exercise games and 'exertion interfaces'. Many of these systems are mobile, used outside in public, whilst moving quickly through the environment. In this paper, we argue that the combination of moving fast and interacting with a digital system allows us to create a powerfully intense experience for participants, and that key to this is careful attention to the way in which movement is combined with digital content. We study an interactive art experience in which a person runs whilst listening to poetry. Based on this study and other HCI research, we present a framework for mixing physical and interactive content, based on 3 dimensions, which describe ways that a movement activity may itself create intense experiences, followed by a set of tactics for combining intense movement and interactive content.