Taming the situationist beast

Taming the situationist beast
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驯服情境主义野兽

DOI:
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发表时间:
2008
期刊:
Symposium on Designing Interactive Systems
影响因子:
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通讯作者:
Phoebe Sengers
Phoebe Sengers
中科院分区:
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文献类型:
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作者:
L. Leahu;Jennifer Thom;C. Pederson;Phoebe Sengers

文献摘要

被引文献

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在过去几年中,艺术与人机交互(HCI)之间的相互作用变得越来越普遍,为探索交互提供了新的机遇,但在整合不同学科的方法和见解方面也带来了挑战。在本文中,我们研究了情境主义艺术实践被用作人机交互设计灵感的方式。我们认为,情境主义艺术实践的方法常常被采用,却没有考虑其潜在的感知:在激进的社会政治背景下的反思和即兴创作。我们描述了一个在设计中融入情境主义感知的实验,并利用它来阐明人机交互在真正融合艺术时所面临的挑战。
The interplay between arts and HCI has become increasingly commonplace in the past years, offering new opportunities for approaching interaction, but also raising challenges in integrating methods and insights from across a great disciplinary divide. In this paper, we examine the ways Situationist art practice has been used as an inspiration for HCI design. We argue that methods from Situationist art practice have often been picked up without regard for their underlying sensibility: reflection and improvisation in an activist socio-political context. We describe an experiment in incorporating Situationist sensibility in design and use it to elucidate the challenges that face HCI in truly integrating the arts.