SCARE: a Situated Corpus with Annotated Referring Expressions

SCARE: a Situated Corpus with Annotated Referring Expressions
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SCARE:带有注释引用表达式的情景语料库

DOI:
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发表时间:
2008
期刊:
International Conference on Language Resources and Evaluation
影响因子:
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通讯作者:
E. Fosler
E. Fosler
中科院分区:
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文献类型:
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作者:
Laura Stoia;Darla Magdalena Shockley;D. Byron;E. Fosler

文献摘要

被引文献

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尽管对话系统研究社区有丰富的语音数据,但情境语言的特定领域还没有找到合适的免费资源。回答与情境语言相关的研究问题所需的语料库应该将世界信息与人类语言联系起来。本文报道了英语情景对话自发教学语料库的开发。语料库是在第一人称虚拟现实游戏“Quake”环境中收集的,由一对对参与者组成,他们完成了一个给出方向的人-跟随方向的场景。语料库包含收集的音频和视频,以及与单词对齐的转录和玩家的位置/凝视信息。语料库中的引用表达式用其虚拟世界引用的id进行注释。
Even though a wealth of speech data is available for the dialog systems research community, the particular field of situated language has yet to find an appropriate free resource. The corpus required to answer research questions related to situated language should connect world information to the human language. In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs. The corpus was collected using the Quake environment, a first-person virtual reality game, and consists of pairs of participants completing a direction giver- direction follower scenario. The corpus contains the collected audio and video, as well as word-aligned transcriptions and the positional/gaze information of the player. Referring expressions in the corpus are annotated with the IDs of their virtual world referents.