Voxel-Based Harmonic Map for Voxel-Model Deformation/Manipulation

Voxel-Based Harmonic Map for Voxel-Model Deformation/Manipulation
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用于体素模型变形/操纵的基于体素的谐波图

DOI:
10.1007/978-3-642-41939-3_62
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发表时间:
2013
期刊:
Advances in Visual Computing, Lecture Notes in Computer Science
影响因子:
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通讯作者:
Tomoaki Nagaoka
Tomoaki Nagaoka
中科院分区:
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文献类型:
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作者:
Shohei Ishida;Satoshi Komada;Daisuke Yashiro;Junji Hirai;and Akinobu Nishimura;Tomoaki Nagaoka

文献摘要

相似文献

提出了一种基于体素数据的三维离散谐波映射、一种基于体素的谐波映射及其在基于体素的计算人体模型变形中的应用。如果提供两个体素区域和从一个边界区域到另一个边界区域的映射(体素化边界条件),则可以通过使用基于体素的谐波映射将一个区域的体素值映射到另一个区域。体素模型可以变形和操作的体素模型的边界,体素化的边界条件被编码到三角形网格的有效操作。验证了基于真实的体素人体模型的姿态变形算法。
A three-dimensional discrete harmonic map based on voxel data, a voxel-based harmonic map, and its application to deformation of voxel-based computational human models is proposed. If two voxel regions and a map from one boundary region to another boundary region (voxelized boundary condition) are provided, the voxel values of one region can be mapped to another region by using the voxel-based harmonic map. The voxel model can be deformed and manipulated with the boundary of the voxel model, and the voxelized boundary condition is encoded to the triangular mesh for efficient manipulation. The algorithm for pose deformation using a real voxel-based human model is verified.