The atomic intrinsic integration approach: A structured methodology for the design of games for the conceptual understanding of physics

The atomic intrinsic integration approach: A structured methodology for the design of games for the conceptual understanding of physics
复制标题

DOI:
10.1016/j.compedu.2012.03.025
复制
发表时间:
2012-09-01
影响因子:
12
通讯作者:
Leclerc, Sandra
Leclerc, Sandra
中科院分区:
教育学1区
文献类型:
--
作者:
Echeverria, Alejandro;Barrios, Enrique;Leclerc, Sandra

文献摘要

被引文献

相似文献

与游戏相结合的计算机模拟已经成功地用于概念物理的教学。然而,并没有明确的方法来指导这类游戏的设计。为了解决这个问题,我们提出了一种设计概念物理游戏的结构化方法,明确地将设计教学游戏的内在整合方法原则(Habgood & Ainsworth, 2011)与游戏结构的原子分析(Cook, 2007; Cousins, 2005; Koster, 2005)结合起来。为了测试这种方法,我们重新设计了一款现有的游戏来教授静电学,并比较了原始版本和重新设计版本的教育效果。我们的研究还比较了游戏的内生幻想版本和非幻想版本。我们的研究结果显示,与玩原始版本的学生相比,玩使用原子内在集成方法重新设计的游戏的学生在统计结果上取得了显著的进步,并且出现了更少的概念问题。然而,幻想版本和非幻想版本在结果上没有任何显著差异。基于对游戏的分析和重新设计,我们定义了一种可能的方法,以帮助游戏设计对物理的概念理解。(C) 2012 Elsevier Ltd.版权所有。
Computer simulations combined with games have been successfully used to teach conceptual physics. However, there is no clear methodology for guiding the design of these types of games. To remedy this, we propose a structured methodology for the design of conceptual physics games that explicitly integrates the principles of the intrinsic integration approach for designing instructional games (Habgood & Ainsworth, 2011) with an atomic analysis of the structure of games (Cook, 2007; Cousins, 2005; Koster, 2005). To test this approach, we redesigned an existing game to teach electrostatics and compared the educational effectiveness of the original and redesigned versions. Our studies also compared an endogenous fantasy version of the game with a non-fantasy version.Our results showed that students who played the game which had been redesigned using the Atomic Intrinsic Integration Approach achieved a statistically significant improvement in results and showed fewer conceptual problems than the students who played the original version. The fantasy and non-fantasy versions, however, did not display any significant differences in outcomes. Based on the analysis and redesign of the game, we defined one possible methodology to assist in the design of games for the conceptual understanding of physics. (C) 2012 Elsevier Ltd. All rights reserved.