Combinatorial analysis of Tetris-like games
Combinatorial analysis of Tetris-like games
复制标题
类俄罗斯方块游戏的组合分析
DOI:
10.1016/j.disc.2007.08.009
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发表时间:
2008
期刊:
影响因子:
--
通讯作者:
D. Merlini
中科院分区:
文献类型:
--
作者:
Davide Baccherini;D. Merlini
We study some combinatorial properties of Tetris-like games by using Schützenberger methodology and probability generating functions. We prove that every Tetris-like game is equivalent to a finite state automaton and propose a straight foward algorithm to transform a Tetris-like game into its corresponding automaton. In this way, we can study the average number of pieces inserted during a game and the average score as a function of the player's ability and the pieces extrusion.