Helping Hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users

Helping Hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users
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伸出援助之手:上肢假肢用户原型设计方法的要求

DOI:
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发表时间:
2016
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
Jennifer Mankoff
Jennifer Mankoff
中科院分区:
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文献类型:
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作者:
M. Hofmann;Jeffrey Harris;Scott E. Hudson;Jennifer Mankoff

文献摘要

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本文介绍了一个案例研究,三名上肢截肢的参与者与研究人员一起设计假肢装置,用于特定任务:演奏大提琴,操作手摇自行车和使用餐刀。我们的目标是确定设计过程的需求,使辅助技术用户参与到辅助设备的快速原型设计中,以满足传统辅助技术不容易满足的需求。我们的研究使用了3D打印和其他有趣和实用的原型材料。我们讨论了支持现场设计和迭代的材料,亲自迭代最重要的维度(如长度和角度),以及支持社交网络对创建自己的辅助技术原型的用户的价值。根据这些发现,我们论证了扩展在支持模块化、社区参与和相关原型材料的义肢迭代设计中的重要性。
This paper presents a case study of three participants with upper-limb amputations working with researchers to design prosthetic devices for specific tasks: playing the cello, operating a hand-cycle, and using a table knife. Our goal was to identify requirements for a design process that can engage the assistive technology user in rapidly prototyping assistive devices that fill needs not easily met by traditional assistive technology. Our study made use of 3D printing and other playful and practical prototyping materials. We discuss materials that support on-the-spot design and iteration, dimensions along which in-person iteration is most important (such as length and angle) and the value of a supportive social network for users who prototype their own assistive technology. From these findings we argue for the importance of extensions in supporting modularity, community engagement, and relatable prototyping materials in the iterative design of prosthetics.