Eyes-Free Art

Eyes-Free Art
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无眼艺术

DOI:
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发表时间:
2017
期刊:
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
影响因子:
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通讯作者:
M. Morris
M. Morris
中科院分区:
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文献类型:
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作者:
Kyle Rector;Keith Salmon;Dan Thornton;Neel Joshi;M. Morris

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参与《公约》第1条是参与文化活动的一个重要组成部分,但对于感官残障人士来说,这在很大程度上仍然是一项尚未解决的挑战。视觉艺术由于其内在的视觉本质,通常是视觉障碍的人无法接触到的。为了解决这个问题,我们提出了自由眼睛艺术,一个设计探索,探索使用代理音频与2D艺术作品的互动声音体验。代理音频界面允许用户在远离绘画的地方走近和远离,以体验背景音乐、新奇的发声、音效和详细的语言描述。我们进行了一项实验室研究,通过对13名视障人士对5幅画的解读,发现参与者喜欢与艺术品互动。然后,我们与一位视障艺术家一起创建了一个现场装置,反复讨论这个概念,以考虑到多个用户和绘画。我们了解到,代理音频界面让人们感觉沉浸在艺术品中。前置音频界面类似于视觉界面,因为它们在更接近的情况下增加细节,但不同,因为它们需要描述性的口头概述来提供上下文。我们提出了未来在配基音频相互作用领域的研究方向。
Engagement in the arts1 is an important component of participation in cultural activities, but remains a largely unaddressed challenge for people with sensory disabilities. Visual arts are generally inaccessible to people with visual impairments due to their inherently visual nature. To address this, we present Eyes-Free Art, a design probe to explore the use of proxemic audio for interactive sonic experiences with 2D art work. The proxemic audio interface allows a user to move closer and further away from a painting to experience background music, a novel sonification, sound effects, and a detailed verbal description. We conducted a lab study by creating interpretations of five paintings with 13 people with visual impairments and found that participants enjoyed interacting with the artwork. We then created a live installation with a visually impaired artist to iterate on this concept to account for multiple users and paintings. We learned that a proxemic audio interface allows for people to feel immersed in the artwork. Proxemic audio interfaces are similar to visual because they increase in detail with closer proximity, but are different because they need a descriptive verbal overview to give context. We present future research directions in the space of proxemic audio interactions.