Motionbeam: a metaphor for character interaction with handheld projectors

Motionbeam: a metaphor for character interaction with handheld projectors
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Motionbeam:角色与手持投影仪交互的隐喻

DOI:
10.1145/1978942.1979096
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发表时间:
2011
期刊:
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
Takaaki Shiratori
Takaaki Shiratori
中科院分区:
--
文献类型:
--
作者:
Karl D. D. Willis;I. Poupyrev;Takaaki Shiratori

文献摘要

被引文献

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我们提出的MotionBeam隐喻与手持投影仪的字符交互。我们的工作借鉴了电影院前手持投影机的传统,这种投影机使用直接的物理操作来控制投影图像。与我们的原型系统,用户互动和控制投影字符移动和手势与手持投影机本身。这就创建了一种统一的交互风格,其中输入和输出在单个设备中绑定在一起。我们介绍了一套互动的原则,目前的原型应用程序,提供明确的例子,在使用中的MotionBeam隐喻。最后,我们描述了初步的用户研究与我们的系统的意见和见解。
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical manipulation to control projected imagery. With our prototype system, users interact and control projected characters by moving and gesturing with the handheld projector itself. This creates a unified interaction style where input and output are tied together within a single device. We introduce a set of interaction principles and present prototype applications that provide clear examples of the MotionBeam metaphor in use. Finally we describe observations and insights from a preliminary user study with our system.