Digital Circuit Learning System Based on Unity3D

Digital Circuit Learning System Based on Unity3D
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基于Unity3D的数字电路学习系统

DOI:
10.4236/jss.2018.69023
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发表时间:
2018
期刊:
Open Journal of Social Sciences
影响因子:
--
通讯作者:
Wuhan
Wuhan
中科院分区:
--
文献类型:
--
作者:
Wuhan

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虚拟现实技术作为一门新兴技术,其发展一直受到不同领域研究者的关注,其在教学领域的应用也一直是人们关注的焦点。一方面,虚拟现实技术本身具有独特的魅力和特点,吸引了大量的专家学者来探讨其在教育中的应用。另一方面,高校必修课教学面临着教学资源短缺、学生积极性不高的问题。特别是在实验教学过程中,电路实验在理解理论知识的同时,让学生不受时间和资源的限制自主探索以及未来发展的重要方向,起着重要的作用。本文从这个角度出发,总结了国内外虚拟现实技术在当今教学系统中的发展,并借助unity3D和rhino实现了简单的教学系统。本文以“数字电路技术”为主体,整个设计也是以此为基础,通过模拟虚拟教室、虚拟实验箱、典型芯片等结构,使学生可以自由选择实验时间和地点。同时,可以强化学生的创新能力和逻辑思维,开启生动、互动性强、高效的教学模式。在unity3D中,用C#开发语言实现了界面跳转、输出控制等交互功能。
As a new technology, virtual reality technology development has been the concern of researchers in different fields, and its application in the field of teaching has been the focus of people. On one hand, the virtual reality technology itself has unique charm and feature, which has attracted a large number of experts and scholars to explore its application in education. On the other hand, the teaching of compulsory courses in universities is faced with the shortage of teaching resources and the low enthusiasm of students. Especially in the experiment teaching process, circuit experiment plays an important role in understanding the theoretical knowledge, at the same time, let the student to independently explore unrestrictedly by time and resources as well as the important direction of future development. From this perspective, this article summarizes the development of virtual reality technology at home and abroad in today’s teaching system, with the help of unity3D and rhino, the simple teaching system is achieved. I take “Digital Circuit Technology” as the main body, and the whole design is also based on it. Through the simulation of the virtual classroom, virtual experiment box, typical chip and other structures, the learning system makes students to choose the experimental time and place freely. At the same time, students can strengthen the ability of innovation and logical thinking, start a vivid, strong interactive, efficient teaching mode. In unity3D, I achieved many interactive functions such as interface jump, output control with the development language C#.