A Game Theory Approach for Deploying Medical Resources in Emergency Department

A Game Theory Approach for Deploying Medical Resources in Emergency Department
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急诊科医疗资源配置的博弈论方法

DOI:
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发表时间:
2016
期刊:
影响因子:
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通讯作者:
Dachrahn Wu
Dachrahn Wu
中科院分区:
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文献类型:
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作者:
Cheng;Yi;Dachrahn Wu

文献摘要

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急诊科需要一个决策支持工具来为不同服务时间要求的紧急患者提供关键医疗资源(例如医生、护士或床位)建议。本研究提出了一个应急响应服务框架,其中包含两个博弈论模型,旨在在提高三个威胁咨询级别时部署响应医疗资源。首先,将一组每周患者与急诊科响应代理之间的交互建模为非合作博弈,然后从博弈的纳什均衡中得出每种类型患者对紧急事件的威胁、脆弱性和后果值(即 TVC)。其次,紧急事件的四个 TVC 值用于计算每种类型患者的 Shapely 值。应急医疗资源的调配是根据其预期边际贡献进行的。然后,该模型每天安排急诊科的医生、护士和床位。实验结果表明,提案模型作为提高急诊科工作效率的方法是可行的。
Emergency department need a decision support tool to advise the critical medical resources (such as doctors, nurses, or beds) to urgent patients in the different service time requirements. This study proposes a framework for emergency response service that incorporates two game theory models designed to deploy response medical resources when raising three threat advisory levels. First, the interactions between a group of weekly patients and a response agent of emergency department are modeled as a non-cooperative game, after which a threat, vulnerability, and consequence value (i.e., TVC) of each type of patients for emergency event is derived from Nash equilibrium of game. Second, four TVC values of emergency events are utilized for computation of the Shapely value for each type of patient. The deployment of emergency medical resources is carried out based on their expected marginal contribution. Then, the model scheduled daily physicians, nurses, and beds in emergency department. The experimental results show that proposal model is feasible as a method to improve efficiency in emergency department.