A framework for Virtual Interactive Construction Education (VICE)

A framework for Virtual Interactive Construction Education (VICE)
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DOI:
10.1016/j.autcon.2010.07.002
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发表时间:
2011-01-01
影响因子:
10.3
通讯作者:
Xiao, Ling
Xiao, Ling
中科院分区:
工程技术1区
文献类型:
--
作者:
Goedert, James;Cho, Yong;Xiao, Ling

文献摘要

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建筑行业的培训和过程分析尚未充分利用仿真、建模、语义网和软件工程中的新技术。本研究的目的是开发一个虚拟交互式建筑教育系统的框架,充分利用这些技术。这些模块将使用领域专家在建筑环境中使用真实的项目提供的信息,从开始到结束模拟设施的施工过程。这些模块可用作新员工的培训工具,他们试图在虚拟环境中优化时间和成本,前提是设备、时间和员工选项数量有限。它们还可以用作施工前、施工中和施工后的过程分析工具,可以分析一些情况变量,以了解潜在风险。这些模块对于重复性施工特别有用,其中分析初始项目或任务以优化和降低风险。本文介绍了框架使用的住宅建设的例子,这是一个900平方英尺(约85米(2))的木框架单户住宅设计的美国。由爱思唯尔公司出版
Training and process analysis in the construction industry has not taken full advantage of new technologies in simulation, modeling, and semantic web and software engineering. The purpose of this research is to develop a framework for a virtual interactive construction education system taking full advantage of these technologies. The modules will simulate the construction process for a facility from start to finish using information drawn from domain experts using real projects in the built environment. These modules can be used as training tools for new employees where they attempt to optimize time and cost in a virtual environment given a limited number of equipment, time and employee options. They can also be used as a process analysis tool before, during and after construction where a number of situational variables could be analyzed for exposure of potential risk. These modules would be particularly useful for repetitive construction where the initial project or task is analyzed for optimization and risk mitigation. This paper describes the framework using a residential construction example that is a 900 square foot (about 85 m(2)) wood frame single family house designed for the United States. Published by Elsevier B.V.