"I Feel More Connected to the Physically Ideal Mini Me than the Mirror-Image Mini Me'': Theoretical Implications of the "Malleable Self'' for Speculations on the Effects of Avatar Creation on Avatar-Self Connection in Wii
"I Feel More Connected to the Physically Ideal Mini Me than the Mirror-Image Mini Me'': Theoretical Implications of the "Malleable Self'' for Speculations on the Effects of Avatar Creation on Avatar-Self Connection in Wii
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DOI:
10.1089/cyber.2009.0243
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发表时间:
2010-10-01
影响因子:
6.6
通讯作者:
Jin, Seung-A Annie
中科院分区:
文献类型:
--
作者:
Jin, Seung-A Annie
What are the impacts of creating an avatar replicating the actual self versus an avatar projecting the ideal self on game players' avatar-self connection? This study leveraged an avatar-creating game (Mii Channel) within a videogame console (Wii) in a controlled, randomized study. The results of a two-group comparison (actual self-priming vs. ideal self-priming) between-subjects study (N = 76) demonstrated the significant main effect of self-priming via avatar (Mii) creation on avatar-self connection. Game players who were primed to create a Mii reflecting the ideal self felt greater avatar-self connection than those primed to create a replica Mii mirroring the actual self. Theoretical values and implications for a burgeoning body of research on the "malleable self'' and the multidimensionality of the self-concept in avatar-based interactive media are discussed.