Research priorities in immersive learning technology: the perspectives of the iLRN community

Research priorities in immersive learning technology: the perspectives of the iLRN community
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沉浸式学习技术的研究重点:iLRN 社区的观点

DOI:
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发表时间:
2019
期刊:
影响因子:
4.2
通讯作者:
Christian Gütl
Christian Gütl
中科院分区:
计算机科学3区
文献类型:
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作者:
Horácio Gaspar;Leonel Morgado;H. Mamede;T. Oliveira;B. Manjón;Christian Gütl

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本文介绍了沉浸式学习的研究网络社区的各种挑战的相关性,采用沉浸式学习技术,沿着三个维度:访问,内容制作和部署的观点。使用先前验证的问卷,我们在2018年夏天对622名研究人员和从业人员进行了调查,获得了54份回复。通过对每个维度内的挑战进行单独排名,结果表明,将沉浸式环境与学习管理系统和教学任务联系起来的方面具有更高的相关性,同时使非技术用户(教育参与者)能够制作交互式故事,对象和角色。
This paper presents the perspectives of the immersive learning research network community on the relevance of various challenges to the adoption of immersive learning technology, along three dimensions: access, content production, and deployment. Using a previously validated questionnaire, we surveyed this community of 622 researchers and practitioners during the summer of 2018, attaining 54 responses. By ranking the challenges individually and within each dimension, the results point towards higher relevance being placed on aspects that link immersive environments with learning management systems and pedagogical tasks, alongside aspects that empower non-technical users (educational actors) to produce interactive stories, objects, and characters.