Developing Ideation Cards for Mixed Reality Game Design

Developing Ideation Cards for Mixed Reality Game Design
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开发混合现实游戏设计的创意卡

DOI:
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发表时间:
2017
期刊:
DiGRA/FDG
影响因子:
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通讯作者:
S. Benford
S. Benford
中科院分区:
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文献类型:
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作者:
Richard Wetzel;T. Rodden;S. Benford

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混合现实游戏(MRG)包括各种游戏类型,例如普及游戏,基于位置的游戏和增强现实游戏。他们用技术丰富了物理世界,为游戏创造了新的和令人兴奋的可能性-但同时也带来了新的挑战。为了使MRG的巨大设计空间易于访问,我们开发了混合现实游戏卡。这是一套构思卡片,综合了关于MRG的设计知识,并以有趣的方式实现了协作设计。在本文中,我们描述了迭代开发的混合现实游戏卡的过程中的六项研究。最终版本的卡片为未来的MRG设计师提供了一个有用的工具,既可以快速产生想法,也可以进行更深入的想法开发。我们通过使用不同类型的特定领域的卡片(机会,问题,挑战)以及促进包含领域外部主题卡片并建议与卡片交互的不同规则来实现这一点。
Mixed reality games (MRGs) encompass a variety of gaming genres such as pervasive games, location-based games, and augmented reality games. They enrich the physical world with technology to create new and exciting possibilities for games – but at the same time introduce new challenges. In order to make the vast design space of MRGs easily accessible we have developed our Mixed Reality Game Cards. These are a deck of ideation cards that synthesize design knowledge about MRGs and enable collaborative design in a playful manner. In this paper, we describe the iterative development of the Mixed Reality Game Cards over the course of six studies. The final version of the cards constitutes a helpful tool for future designers of MRGs both for rapid idea generation as well as for more in-depth idea development. We achieve this by utilizing different types of domain-specific cards (Opportunities, Questions, Challenges) as well as promoting the inclusion of domain-extrinsic Theme cards and suggesting different rules for interacting with the cards.