Visibility graphs and obstacle-avoiding shortest paths
Visibility graphs and obstacle-avoiding shortest paths
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DOI:
10.1007/bf01928918
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发表时间:
1988-05
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通讯作者:
H. Alt;E. Welzl
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文献类型:
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作者:
H. Alt;E. Welzl
Two closely related problems in Computational Geometry are determining visibility graphs and shortest paths in a two- or three-dimensional environment containing obstacles. Applications are within Computer Graphics and Robotics. We give a survey on recent research done on efficient algorithms for these problems.