Modeling and Controlling Friendliness for An Interactive Museum Robot

Modeling and Controlling Friendliness for An Interactive Museum Robot
复制标题

交互式博物馆机器人的友好度建模和控制

DOI:
10.15607/rss.2014.x.025
复制
发表时间:
2014
期刊:
Robotics: Science and Systems
影响因子:
--
通讯作者:
T. Kanda
T. Kanda
中科院分区:
--
文献类型:
--
作者:
Chien;T. Iio;S. Satake;T. Kanda

文献摘要

被引文献

相似文献

机器人技术的进步使交互式机器人能够利用类似人类的社会行为与博物馆等公共场所的人进行交互。虽然这些行为在吸引人们方面表现出了希望,但它们是统一设计和应用于用户的。然而,人类的行为根据他们与他人的关系而有所不同。从中性到友好的行为变化有助于人际关系的发展。特别是,在一段关系的早期发展中,忠诚扮演着重要的角色。在这项工作中,我们将探讨如何互动机器人可能非语言表达各种友好的行为在博物馆的情况。四个行为变量响应时间,接近速度,个人距离,注意力,有助于感知友好的建模和实施的互动博物馆机器人。我们的研究结果表明,人们感知的差异,设计的机器人的行为,并与这些差异的机器人的友好程度不同程度。这项工作作为一个积木走向人类与机器人的关系的发展,并对设计友好的行为,交互式机器人的影响。
Advances in robotic technologies have enabled interactive robots to utilize humanlike social behaviors to interact with people in public places such as museums. While these behaviors have shown promise in engaging people, they have been designed and applied to users uniformly. Humans, however, behave differently according to their relationships with others. Behavioral changes, from neutral to friendly, contribute to the development of interpersonal relationships. Friendliness, in particular, plays an important role in the early development of a relationship. In this work, we explore how an interactive robot might nonverbally express a variety of friendly behaviors in a museum scenario. Four behavioral variables—response time, approach speed, individual distance, and attentiveness—contributing to perceived friendliness were modeled and implemented for the interactive museum robot. The results of our study showed that people perceived the differences in the designed robot behaviors and related those differences to the friendliness of the robot to varying degrees. This work serves as a building block toward the development of human-robot relationships and has implications on designing friendly behaviors for interactive robots.