Wearable mobile augmented reality: evaluating outdoor user experience

Wearable mobile augmented reality: evaluating outdoor user experience
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可穿戴移动增强现实:评估户外用户体验

DOI:
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发表时间:
2011
期刊:
International Conference on Virtual Reality Continuum and its Applications in Industry
影响因子:
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通讯作者:
Dominic Wren
Dominic Wren
中科院分区:
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文献类型:
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作者:
S. Kerr;M. Rice;Y. Teo;M. Wan;Yian Ling Cheong;Jamie Ng;Lillian Ng;Thant Thura;Dominic Wren

文献摘要

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增强现实(AR)技术为许多专业领域的用户提供了帮助。然而,迄今为止,大多数研究都是在受控的实验室条件下进行的。本文概述了一个可穿戴移动的增强现实系统在室外城市环境中的用户体验研究。我们描述了使用具有增强图像的透视单目头戴式显示器(HMD)进行定向的用例,以及使用手势输入在移动时与信息交互的用例。参与者必须导航到目标位置,同时接收信息更新,并完成一系列基于手势的任务。尽管参与者在一些帮助后设法完成了任务,但发现需要对用户体验进行更多的改进,以便在户外使用中可行。特别是,当在明亮的环境中使用透视式HMD时,具有更好的可见性,并提高了态势感知能力。本文进一步强调了使用手势输入的困难,并指出了一些领域需要进一步研究的可穿戴移动的AR系统的使用在这项工作的背景下。
Augmented Reality (AR) technologies offer the potential to aid users in a number of professional areas. However, to date, most studies have been tested in controlled laboratory conditions. This paper outlines a user experience study of a wearable mobile augmented reality system in an outdoor urban environment. We describe the use case of using a see-through monocular head-mounted display (HMD) with augmented imagery for orientation, and the use of gesture input for interacting with information while on-the-move. Participants had to navigate to a target location, whilst receiving information updates, and complete a series of gesture-based tasks. Despite participants managing to complete the tasks after some assistance, it was found that more improvements to the user experience are required for it to be viable in outdoor-use. In particular, better visibility, when see-through HMDs are used in a bright environment, and improved situation awareness. This paper further highlights the difficulties in using gesture input, and points to a number of areas requiring further research into the use of wearable mobile AR systems in the context of this work.