Rapidly Exploring Application Design Through Speed Dating

Rapidly Exploring Application Design Through Speed Dating
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通过快速约会快速探索应用程序设计

DOI:
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发表时间:
2007
期刊:
Ubiquitous Computing
影响因子:
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通讯作者:
J. Zimmerman
J. Zimmerman
中科院分区:
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文献类型:
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作者:
Scott Davidoff;Min Kyung Lee;A. Dey;J. Zimmerman

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虽然我们从人机交互中引入的以用户为中心的设计方法有助于草图和改进原型,但很少有工具或技术有助于探索不同的设计概念,反思其优点,并对设计机会和解决方法有新的理解。我们提出了Speed Dating,一种快速探索应用程序概念及其交互和上下文维度的设计方法,而无需任何技术实现。介于草图和原型之间,Speed Dating结构概念比较,帮助识别和理解上下文风险因素,并制定解决方法。我们通过将其应用于我们对智能家居和双收入家庭的研究来说明如何使用Speed Dating,并强调我们使用这种方法的发现。
While the user-centered design methods we bring from humancomputer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore divergent design concepts, reflect on their merits, and come to a new understanding of design opportunities and ways to address them. We present Speed Dating, a design method for rapidly exploring application concepts and their interactions and contextual dimensions without requiring any technology implementation. Situated between sketching and prototyping, Speed Dating structures comparison of concepts, helping identify and understand contextual risk factors and develop approaches to address them. We illustrate how to use Speed Dating by applying it to our research on the smart home and dual-income families, and highlight our findings from using this method.