Use of the Free to Play model in games with a purpose: the RoboCorp game case study
Use of the Free to Play model in games with a purpose: the RoboCorp game case study
复制标题
在有目的的游戏中使用免费模式:RoboCorp 游戏案例研究
DOI:
10.1515/bams-2016-0020
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发表时间:
2016
影响因子:
1.2
通讯作者:
Dagmara Dziedzic
中科院分区:
文献类型:
--
作者:
Dagmara Dziedzic
Abstract This article presents the RoboCorp game. RoboCorp is a game with a purpose aimed at facilitating the annotation process of a natural language data. What makes this game unique and novel is the use of various mechanisms known from the popular Free to Play model to provide a fun and attractive gameplay. These mechanisms are presented and described in detail in the context of RoboCorp. The obtained annotation results are discussed and compared to other similar annotation tools available.