Designing for Socially Interactive Systems
Designing for Socially Interactive Systems
复制标题
社交互动系统设计
DOI:
10.1145/3059454.3059479
复制
发表时间:
2017
期刊:
影响因子:
--
通讯作者:
Brian Magerko
中科院分区:
文献类型:
--
作者:
D. Long;Mikhail Jacob;N. Davis;Brian Magerko
This paper reports on the design and evaluation of LuminAI, a socially interactive art installation in which participants can engage in collaborative movement improvisation with virtual agents and other humans. LuminAI was used as a technical probe to study social interaction within interactive art at a local art gala during which over 100 participants interacted with the system. Video and interview data was gathered during the event and analyzed using thematic analysis to develop a taxonomy to guide the design of socially interactive systems involving humans and artificial agents. This taxonomy helped us identify areas where LuminAI was successful, where it needs improvement, and conceptual spaces we have yet to explore.