Fatal Attractors in Parity Games
Fatal Attractors in Parity Games
复制标题
平价游戏中的致命吸引力
DOI:
--
复制
发表时间:
2013
期刊:
影响因子:
--
通讯作者:
Nir Piterman
中科院分区:
文献类型:
--
作者:
M. Huth;Jim Huan;Nir Piterman
We study a new form of attractor in parity games and use it to define solvers that run in PTIME and are partial in that they do not solve all games completely. Technically, for color c this new attractor determines whether player c% 2 can reach a set of nodes X of color c whilst avoiding any nodes of color less than c. Such an attractor is fatal if player c%2 can attract all nodes in X back to X in this manner. Our partial solvers detect fixed-points of nodes based on fatal attractors and correctly classify such nodes as won by player c%2. Experimental results show that our partial solvers completely solve benchmarks that were constructed to challenge existing full solvers. Our partial solvers also have encouraging run times in practice. For one partial solver we prove that its runtime is in $O({\mid\!{V}\!\mid}^3)$, that its output game is independent of the order in which attractors are computed, and that it solves all Buchi games.