Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts

Rapid Games Designing; Constructing a Dynamic Metaphor to Explore Complex Systems and Abstract Concepts
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DOI:
10.3390/su12177200
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发表时间:
2020-09-01
期刊:
影响因子:
3.9
通讯作者:
Craven, Joanne
Craven, Joanne
中科院分区:
环境科学与生态学3区
文献类型:
--
作者:
Lankford, Bruce A.;Craven, Joanne

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由一个研究项目发起,该项目研究了南非的农业和水资源恢复能力,并在一系列主题的研讨会上进行了测试,我们反思了我们应用半天到一天的“游戏设计”格式来构建复杂系统和相关概念的动态隐喻(例如,集水/农业营销系统的复原力或可持续性)。虽然这个简短的格式提供了丰富而详细的游戏,可能可以在研讨会的扩展版本中玩,但我们没有继续这一步。相反,我们将有限的时间用于支持参与者设计,比较和讨论他们的游戏,并探索给定复杂系统的概念和意义,即使后者最初被参与者认为是抽象和“学术”的。我们对短格式游戏设计的简略术语是“快速游戏设计”(RGD)。对参与的个人、整个小组和讲习班组织者的主要好处包括:(a)高效和创造性地利用有限的时间;(B)包容性的小组活动,吸引每个人参与这一进程;(c)通过比较所产生的各种游戏,包括其目的、参与者和规则的差异,对多元观点进行丰富的讨论;以及(d)观察游戏如何为系统及其属性构建动态隐喻,从而加深对系统概念和组件的理解和知识积累。在这里,我们使用南非的两个案例研究来探讨RGD提供了什么样的价值以及它是如何做到这一点的,然后我们简要地将其与其他类似的方法进行比较。我们还为促进RGD研讨会提供实用指导。总之,我们认为这种形式为复杂的人类,自然和社会生态系统的游戏的持续发展提供了一种选择,它在所有参与者中产生了相当大的创造力,学习,讨论和见解。
Initiated by a research project examining agricultural and water resilience in South Africa and tested in workshops on a range of topics, we reflect on our application of a half-to-one day "games designing" format for constructing dynamic metaphors for complex systems and related concepts (e.g., the resilience or sustainability of a catchment/agricultural marketing system). While this short format gives rich and detailed games that potentially could be played in an extended version of the workshop, we did not go ahead with this step. Instead, we devoted the limited time available to supporting participants in designing, comparing and discussing their games and to exploring the concepts and meanings of a given complex system, even if the latter was initially deemed by participants to be abstract and "academic". Our abridged term for short-format games designing is "rapid games designing" (RGD). Key benefits to participating individuals, the whole group and workshop organizers include (a) the highly productive and creative use of limited time; (b) an inclusive group exercise that draws everyone into the process; (c) rich discussion of pluralist viewpoints through the comparison of the remarkable variety of games generated, including their differences in purpose, players and rules; and (d) observations on how the games construct a dynamic metaphor for the system and its properties, leading to deeper insights and knowledge building regarding system concepts and components. Here, we use two case studies in South Africa to explore what value RGD provides and how it does so, and then we briefly compare it to other similar methods. We also provide practical guidance for facilitating RGD workshops. In conclusion, we argue this format offers an option for the ongoing evolution of games about complex human, natural and socio-ecological systems and that it generates considerable creativity, learning, discussion and insights amongst all participants.