Making in Minecraft: A Means of Self-Expression for Youth with Autism
Making in Minecraft: A Means of Self-Expression for Youth with Autism
复制标题
《我的世界》中的制作:自闭症青少年自我表达的一种方式
DOI:
10.1145/3078072.3079749
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发表时间:
2017
期刊:
影响因子:
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通讯作者:
Gillian R. Hayes
中科院分区:
文献类型:
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作者:
Kathryn E. Ringland;Louanne E. Boyd;Heather A. Faucett;Amanda L. L. Cullen;Gillian R. Hayes
Maker culture values fabrication and production in both the digital and physical realms as well as the sharing of resources. As such, maker culture provides an opportunity to be democratic and inclusive. Likewise, spaces that stem from maker culture, such as makerspaces, provide the same opportunity for inclusion, even for those with disabilities. Autcraft is a community that supports children with autism and is centered on a Minecraft virtual world that embodies maker culture. The Autcraft community's unique form of maker culture supports self-expression, sociality, and learning for children with autism by providing structure in a virtual space, allowing for and enabling creating and sharing. In this paper, we explore design implications for the creation of inclusive spaces for making and self-expression in the future based on intensive fieldwork in the Autcraft community.