A two-stage mechanism for production planning and revenue allocation in a cloud-based manufacturing environment

A two-stage mechanism for production planning and revenue allocation in a cloud-based manufacturing environment
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DOI:
10.1016/j.procir.2021.03.116
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发表时间:
2021
期刊:
Procedia CIRP
影响因子:
--
通讯作者:
Shota Suginouchi;H. Mizuyama
Shota Suginouchi;H. Mizuyama
中科院分区:
其他
文献类型:
--
作者:
Shota Suginouchi;H. Mizuyama

文献摘要

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针对一个协调者和多家公司组成的云制造环境,提出了一种高效的生产计划和公平的收益分配方法——基于调度拍卖的合作博弈(SACG)。在CM环境中,参与的公司共享资源并交易使用资源的权利。因此,一些公司是权利的买方,而另一些公司是权利的卖方。当需求量大于供给量时,协调者必须在供给资源的总可用容量约束下选择接受哪些买家的请求,并将买家分配给卖家。当有多个卖家时,协调者必须将收入分配给他们。本文提出的SACG由两部分组成。第一种是拍卖,建立社会剩余最大化的生产计划,确定每个买家的合同价格。第二种是合作博弈,根据销售者的贡献公平地分配全部销售收入。数值实验验证了该算法的一些基本特性。
This study targets on a Cloud-based Manufacturing (CM) environment composed of a coordinator and multiple companies and proposes an efficient production planning and fair revenue allocation method named Scheduling Auction based Cooperative Game (SACG). In the CM environment, participating companies share their resources and trade the right of using them. Thus, some companies are buyers and others are sellers of the right. When the demand amount is more than the supply amount, the coordinator has to choose which buyers’ requests to accept under the constraint of the total available capacity of the supplied resources and allocate the buyers to the sellers. When there are multiple sellers, the coordinator has to distribute revenue to them. SACG proposed in this paper consists of two parts. The first one is an auction to establish a production plan maximizing the social surplus and determine the contract price of each buyer. The second one is a cooperative game to distribute the whole sales income to the sellers according fairly to their contribution. Numerical experiments illustrate some basic characteristics of the proposed SACG.