Comparing Non-Visual and Visual Guidance Methods for Narrow Field of View Augmented Reality Displays

Comparing Non-Visual and Visual Guidance Methods for Narrow Field of View Augmented Reality Displays
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比较窄视场增强现实显示的非视觉和视觉引导方法

DOI:
10.1109/tvcg.2020.3023605
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发表时间:
2020
影响因子:
5.2
通讯作者:
Schöning
Schöning
中科院分区:
计算机科学1区
文献类型:
--
作者:
Marquardt;Trepkowski;Eibich;T. Maiero;Kruijff;Schöning

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与人类的视觉相比,目前的增强现实显示器的视野仍然非常有限。为了定位看不见的物体,研究人员主要探索了视觉引导方法,以便在有限的(可视)屏幕空间中可视化信息。不幸的是,视觉冲突,如信息的混乱或遮挡,经常会出现,这可能会导致搜索性能问题和对物理环境的认识降低。在本文中,我们比较了一种创新的基于听觉触觉线索的非视觉导航方法和最先进的视觉导航技术EyeSee360,用于在有限视场的增强现实显示器中定位视外对象。在我们的用户研究中,我们从搜索性能和情境感知两个方面对这两种指导方法进行了评估。我们发现,虽然在搜索时间方面,音频-触觉指导通常比表现良好的EyeSee360慢,但在命中率方面,它与EyeSee360持平。更重要的是,与视觉方法相比,听觉-触觉方法在情境感知方面提供了显著的改进。
Current augmented reality displays still have a very limited field of view compared to the human vision. In order to localize out-of-view objects, researchers have predominantly explored visual guidance approaches to visualize information in the limited (in-view) screen space. Unfortunately, visual conflicts like cluttering or occlusion of information often arise, which can lead to search performance issues and a decreased awareness about the physical environment. In this paper, we compare an innovative non-visual guidance approach based on audio-tactile cues with the state-of-the-art visual guidance technique EyeSee360 for localizing out-of-view objects in augmented reality displays with limited field of view. In our user study, we evaluate both guidance methods in terms of search performance and situation awareness. We show that although audio-tactile guidance is generally slower than the well-performing EyeSee360 in terms of search times, it is on a par regarding the hit rate. Even more so, the audio-tactile method provides a significant improvement in situation awareness compared to the visual approach.
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