An Application of Nash Equilibrium to an Experimental Setting: The Real Meaning of the Sacrifice Move in Board Games

An Application of Nash Equilibrium to an Experimental Setting: The Real Meaning of the Sacrifice Move in Board Games
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纳什均衡在实验环境中的应用:棋盘游戏中牺牲动作的真正含义

DOI:
10.1007/978-3-319-99834-3_34
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发表时间:
2018
期刊:
Recent Advances in Technology Research and Education. INTER-ACADEMIA 2018
影响因子:
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通讯作者:
Valerie A. Wilkinson
Valerie A. Wilkinson
中科院分区:
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文献类型:
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作者:
Naomichi Ikarashi;Raiya Yamamoto;Valerie A. Wilkinson

文献摘要

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这是一个案例研究的一个学生的研究有关纳什均衡的背景下,棋盘游戏。第一步,描述教育环境。1995年,信息学院是一个新的学院。学院本身就是一个“模拟”,建立一个可行的高等教育机构。一个不规则的程序使得计算机科学(CS)学士学位第四年(B4)的学生可以选择通用系统理论(GST)实验室(LAB)的事件规划和博弈论(GT)实验室进行毕业研究。该实验室有关键词GST,体验式学习,GT,必要的品种等教育环境影响战略学习(年轻2004年),在学生,教师,工作人员和大学的水平。该帐户中的第三位玩家是一名理学硕士(MS)候选人,他是LAB的助教(TA)。3名玩家/利益相关者在该帐户中担任不同的角色:LAB的工作是为科学、技术、工程和数学(STEM)学生提供必要的多样性实践和分层教育环境。这个故事是一个有模板的学习故事。B4需要一个实验环境,主要兴趣是棋盘游戏。B4如何将“牺牲移动”与纳什均衡联系起来,这就是本文的目标。TA在正确的时间提供了关键的见解。
This is a case study of one student’s research about the Nash equilibrium in the context of board games. First set the stage, i.e. describe the educational environment. In 1995 Faculty of Informatics was a new faculty. The faculty itself was a “simulation,” establishing a viable institution of higher learning. An irregular procedure made it possible for aBachelor’s degree4th year (B4) in computer science (CS) student to choose the General Systems Theory (GST) Lab’s (LAB) Event Planning and Game Theory (GT) lab for graduation research. The lab has keywords GST, experiential learning, GT, requisite variety, etc. Educational environment impacts strategic learning (Young 2004), at the level of student, faculty, staff, and university. The third player in this account is aMaster ofScience (MS) candidate who was LAB’sTeachingAssistant (TA).3 players/stakeholders hold different roles in this account: LAB’s job is to provide praxis ofrequisite varietyand a layerededucational environmentforScience,Technology,Engineering, andMathematics (STEM) students. This story is a learning story with a template. B4 required an environment for experiments with main interest in theboard gameshogi. How B4 linked the “sacrifice move” to Nash equilibrium is the goal of this narrative. TA provided crucial insight at the right time.