A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments

A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments
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用于重播和分析在沉浸式协作环境中捕获的凝视增强多方会话的工具

DOI:
10.1109/ds-rt.2008.25
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发表时间:
2008
期刊:
2008 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications
影响因子:
--
通讯作者:
John P Rae
John P Rae
中科院分区:
--
文献类型:
--
作者:
A. Murgia;R. Wolff;W. Steptoe;P. Sharkey;D. Roberts;Estefania Guimaraes;A. Steed;John P Rae

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描述了用于重播和分析目光增强多方虚拟协作会话的桌面工具。我们链接了三个类似Cavetm的环境,创建了一个多方协作虚拟空间,该空头可以实时使用3D注视以及头部和手动动画。记录日志文件,用于使用建议的软件工具进行后续播放和分析。在重播过程中,用户可以旋转视点并在模拟的3D场景中导航。播放机制依赖于每个站点捕获的多个分布式日志文件。该结构使观察者能够体验每个站点的运动和信息传输的潜伏期,因为这对于对话分析很重要。播放使用事件复制算法,修改后,通过选择性渲染节点的选择性渲染,并模拟快速随机访问,以允许快速遍历场景。工具分析模块可以显示每个参与者3D注视点和注视着浓缩的区域。
A desktop tool for replay and analysis of gaze-enhanced multiparty virtual collaborative sessions is described. We linked three CAVETM-like environments, creating a multiparty collaborative virtual space where avatars are animated with 3D gaze as well as head and hand motions in real time. Log files are recorded for subsequent playback and analysis using the proposed software tool. During replaying the user can rotate the viewpoint and navigate in the simulated 3D scene. The playback mechanism relies on multiple distributed log files captured at every site. This structure enables an observer to experience latencies of movement and information transfer for every site as this is important for conversation analysis. Playback uses an event-replay algorithm, modified to allow fast traversal of the scene by selective rendering of nodes, and to simulate fast random access. The toolpsilas analysis module can show each participantpsilas 3D gaze points and areas where gaze has been concentrated.
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发表时间: 2007
期刊: ACM Transactions on Multimedia Computing, Communications, and Applications
影响因子: --
作者:
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通讯作者: Murray N
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发表时间: 2008
期刊: --
影响因子: --
作者:
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