DeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments
DeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments
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DeepStealth:利用深度学习模型在基于游戏的学习环境中进行隐形评估
DOI:
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发表时间:
2015
期刊:
影响因子:
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通讯作者:
James C. Lester
中科院分区:
文献类型:
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作者:
Wookhee Min;M. Frankosky;Bradford W. Mott;Jonathan P. Rowe;E. Wiebe;K. Boyer;James C. Lester
A distinctive feature of intelligent game-based learning environments is their capacity for enabling stealth assessment. Stealth assessments gather information about student competencies in a manner that is invisible, and enable drawing valid inferences about student knowledge. We present a framework for stealth assessment that leverages deep learning, a family of machine learning methods that utilize deep artificial neural networks, to infer student competencies in a game-based learning environment for middle grade computational thinking, Engage. Students’ interaction data, collected during a classroom study with Engage, as well as prior knowledge scores, are utilized to train deep networks for predicting students’ post-test performance. Results indicate deep networks that are pre-trained using stacked denoising autoencoders achieve high predictive accuracy, significantly outperforming standard classification techniques such as support vector machines and naive Bayes. The findings suggest that deep learning shows considerable promise for automatically inducing stealth assessment models for intelligent game-based learning environments.