Digital chameleons - Automatic assimilation of nonverbal gestures in immersive virtual environments

Digital chameleons - Automatic assimilation of nonverbal gestures in immersive virtual environments
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DOI:
10.1111/j.1467-9280.2005.01619.x
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发表时间:
2005-10-01
影响因子:
8.2
通讯作者:
Yee, N
Yee, N
中科院分区:
心理学1区
文献类型:
--
作者:
Bailenson, JN;Yee, N

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以前的研究表明,模仿(变色龙效应)会产生社会影响;模仿参与者的邦联比没有模仿参与者的邦联更受重视,尽管参与者没有明确注意到这种模仿。在目前的研究中,参与者与身临其境的虚拟现实中的具体化人工智能代理进行交互。该代理要么模仿参与者在4-S延迟时的头部动作,要么在口头陈述论点时利用另一名参与者预先录制的动作。模仿者比非模仿者更有说服力,获得了更积极的特质评分,尽管参与者无法明确地检测到模仿。这些数据独一无二地强大,因为它们展示了使用自动的、不分青红皂白的模仿(即,一种盲目应用于所有动作的计算机算法)来获得社会影响力的能力。此外,这是第一次用非人类、非语言的模仿者来证明社会影响效应的研究。
Previous research demonstrated social influence resulting from mimicry ( the chameleon effect); a confederate who mimicked participants was more highly regarded than a confederate who did not, despite the fact that participants did not explicitly notice the mimicry. In the current study, participants interacted with an embodied artificial intelligence agent in immersive virtual reality. The agent either mimicked a participant's head movements at a 4-s delay or utilized prerecorded movements of another participant as it verbally presented an argument. Mimicking agents were more persuasive and received more positive trait ratings than nonmimickers, despite participants' inability to explicitly detect the mimicry. These data are uniquely powerful because they demonstrate the ability to use automatic, indiscriminate mimicking (i.e., a computer algorithm blindly applied to all movements) to gain social influence. Furthermore, this is the first study to demonstrate social influence effects with a nonhuman, nonverbal mimicker.