The generation of emotional transmission via medium-perceiving drawing system and the plasticity of subjects

The generation of emotional transmission via medium-perceiving drawing system and the plasticity of subjects
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媒介感知绘画系统情感传递的产生与主体的可塑性

DOI:
10.1007/978-4-431-55105-8_7
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发表时间:
2014
期刊:
Recent Advances in Natural Computing
影响因子:
--
通讯作者:
S.Kihara and K.Okazaki
S.Kihara and K.Okazaki
中科院分区:
--
文献类型:
--
作者:
M.Goan;K.Tsujita;S.Kihara and K.Okazaki

文献摘要

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为了验证视觉艺术中情感交流的方式,我们开发了一个基于异形菊石卷曲图案的模拟算法的自动绘制计算机程序。在本程序中,计算机视图窗口上的绘图点由两个组件确定。一个是鼠标光标的位置,它由操作员随时操纵,并在视图窗口中给出绘图点的中心位置。另一种是基于异形菊石的卷曲图案,根据鼠标光标的移动,在视图窗口中给出绘图点的波动和卷曲图案。利用这一计算机程序,我们实现了一个主观实验。参与者被分配了两种类型的绘画任务。一种是以抽象绘画为参照的抽象空间绘画。另一种是图形绘制,以特定的数字为参照。在结果中,绘图任务之间的明显差异变得明显。在没有任何关于计算机程序算法的先验信息的情况下,参与者在绘制抽象空间图时达成了理解,即我可以顺利地指挥这项绘制任务。另一方面,在绘制图形时,参与者清楚地感觉到被操纵的鼠标的移动与视图窗口中的绘制位置之间的差异。在这种情况下,参与者感觉到“电脑程序扰乱了我的动作。”
In order to verify the way of emotional communication in visual art, we developed an automatic drawing computer program using a simulation algorithm based on the coiling patterns of heteromorph ammonoids. In this program, the plotting point on the computer view window is determined by two components. One is the position of the mouse cursor, which is manipulated by a human operator at every moment and gives the center position for the plotting point in the view window. The other is based on the coiling pattern of heteromorph ammonoids, and gives fluctuation and a coiling pattern to the plotting point in the view window, depending on the movements of the mouse cursor. By using this computer program, we implemented a subjective experiment. Two types of drawing tasks are given to the participant. One is abstract spatial drawing using abstract paintings as references. The other is graphic drawing, using specified figures as references. In the results, a clear difference between the drawing tasks becomes apparent. The participant reached the understanding “I could command this drawing task smoothly” when drawing the abstract spatial drawing even without any prior information about the algorithm of the computer program. When drawing the figures, on the other hand, the participant clearly perceived the difference between the movement of the manipulated mouse and the plotting position in the view window. In this case, the participant perceived that “the computer program disrupted my motion.”