EGGG: Automated programming for game generation
EGGG: Automated programming for game generation
复制标题
EGGG:游戏生成的自动化编程
DOI:
10.1147/sj.393.0782
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发表时间:
2000
期刊:
影响因子:
--
通讯作者:
Jon Orwant
中科院分区:
文献类型:
--
作者:
Jon Orwant
EGGG, the Extensible Graphical Game Generator, is an experiment in automated programming. By concentrating on a particular domain - games - EGGG allows users to create applications with a minimum of programming effort. We codified the similarities among games and game programs into reusable software components that decouple the rules of a game from its implementation. As a consequence, users can create games merely by describing the rules to EGGG, which then generates a fully functioning game program. In this paper, we survey the design and implementation of EGGG and provide some examples of games that can be created with the system.