SMSE: A serverless platform for multimedia cloud systems

SMSE: A serverless platform for multimedia cloud systems
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DOI:
10.1002/cpe.7922
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发表时间:
2022-01
期刊:
Concurrency and Computation: Practice and Experience
影响因子:
--
通讯作者:
Chavit Denninnart;M. Salehi
Chavit Denninnart;M. Salehi
中科院分区:
其他
文献类型:
--
作者:
Chavit Denninnart;M. Salehi

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除了域特异性计算(ASIC硬件)和特定域的编程语言外,我们设想下一步是域特异性云平台的出现。 ,这项研究的目的是开发无服务器多媒体流动引擎(SMSE),这是第一个针对多媒体流的特定域特异性服务器平台,使多媒体服务开发通过启用内容提供商(甚至最终用户)来迅速发展。在开发SMSE时,本研究的下一个目标是应对其效率挑战,并开发一种功能容器供应方法,可以有效地利用云资源并提高用户的服务质量。动态方法,根据函数的时空和数据依赖性特征,可提供耐用或短暂的容器。与通用无服务器云系统中使用的功能配置方法相比,功能(最多为30%)。
Along with the rise of domain‐specific computing (ASICs hardware) and domain‐specific programming languages, we envision that the next step is the emergence of domain‐specific cloud platforms. Considering multimedia streaming as one of the most trendy applications in the IT industry, the goal of this study is to develop serverless multimedia streaming engine (SMSE), the first domain‐specific serverless platform for multimedia streaming. SMSE democratizes multimedia service development via enabling content providers (or even end‐users) to rapidly develop their desired functionalities on their multimedia contents. Upon developing SMSE, the next goal of this study is to deal with its efficiency challenges and develop a function container provisioning method that can efficiently utilize cloud resources and improve the users' quality of service. In particular, we develop a dynamic method that provisions durable or ephemeral containers depending on the spatiotemporal and data‐dependency characteristics of the functions. Evaluating the prototype implementation of SMSE under real‐world settings demonstrates its capability to reduce both the containerization overhead, and the makespan time of serving multimedia processing functions (by up to 30%) in compare to the function provision methods that are being used in the general‐purpose serverless cloud systems.