Alpha, contrast and the perception of visual metadata
Alpha, contrast and the perception of visual metadata
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Alpha、对比度和视觉元数据的感知
DOI:
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发表时间:
2008
期刊:
影响因子:
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通讯作者:
L. Bartram
中科院分区:
文献类型:
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作者:
M. Stone;L. Bartram
Visual elements such as grids, labels, and contour lines act as “reference structures” or “visual metadata” that support the primary information being presented. Such structures need to be usefully visible, but not so obtrusive that they clutter the presentation. Our goal is to determine the physical, perceptual and cognitive characteristics of such structures, ideally in a way that enables their automatic computation. We present the result of a set of experiments to determine effective display ranges, described in terms of transparency (alpha), for thin rectangular grids over scatterplot data. These show that an effective range can be defined in terms of alpha. In an effort to create a display-independent set of metrics, we analyze these results in terms of luminance contrast, with mixed results. We conclude that the appearance of transparency is an important aspect of subtle visualization. Introduction Visual elements such as grids act as reference structures or visual metadata that support the primary information being presented. Such structures need to be usefully visible, but not so obtrusive that they clutter the presentation. Other static examples include labels and contour lines. Interactive techniques like smart cursors and object handles also create reference structures. Visual designers expertly manipulate properties such as color, line weight and transparency to create a balance between reference structures and the critical data. The broad goal of our research is to create engineering metrics and models that enable dynamic, algorithmically generated displays to be similarly effective. Our approach to this problem is not to characterize “ideal” or “best,” but instead to define boundary conditions, outside of which the result is clearly bad. We reason that the best solution will always be influenced by both context and taste. Boundary conditions, however, are more likely to have simple rules that can easily be incorporated by engineers and researchers. By eliminating, or at least reducing, the most objectionable cases, we can more easily raise the overall quality of computer-generated presentations. This paper will summarize the results from a first set of experiments to characterize the boundary conditions for rectangular grids. In these experiments, the subjects manipulated the transparency (alpha) of thin-line grids overlaid on scatterplots of different complexities rendered on backgrounds of different lightnesses (all grayscale imagery). The goal was to find a range of alpha values that create acceptably subtle grids. Our results show that a statistically acceptable range of alpha values can be established for our experimental conditions, which used the same calibrated display for all subjects. To create a display-independent model, we need to tie our results to perceptual metrics such as luminance contrast, which is used, for example, to provide metrics for text legibility. Our analysis shows that contrast alone is insufficient to explain our results, suggesting that the degree of transparency may be the more critical metric. This paper will first discuss reference structures from a design perspective, then summarize our experiments and their results. We then provide an analysis of our results in terms of contrast. We conclude with our directions for future work, focusing on image complexity and further explorations of transparency metrics. Subtle Design Designers create subtle reference structures by vary visual contrast, typically manipulating color, line weight and transparency [1]. Figure 1 shows a grid overlaid on a map. The lines that define the grid in Figure 1(b) appear lighter (actually, more transparent) and are thinner than those in Figure 1(a), resulting in a more subtle appearance. The overall goal of the designer is to achieve a well-balanced composition of visual layers, in which whatever constitutes the “figure” is well defined with respect to “ground”. Grids and other visual metadata live somewhere in the middle of these layers, where sometimes the grid needs to be more figure (visually accessible for search or reference) and sometimes more ground (relegated to the background and not intrusive.) Figure 1(a). A badly designed grid that obscures the underlying information. Figure 1 (b). This grid is more subtle, allowing the viewer to focus