A Real-Time Architecture for Embodied Conversational Agents: Beyond Turn-Taking

A Real-Time Architecture for Embodied Conversational Agents: Beyond Turn-Taking
复制标题

实体对话代理的实时架构:超越轮流

DOI:
--
复制
发表时间:
2014
期刊:
影响因子:
--
通讯作者:
C. Sidner
C. Sidner
中科院分区:
--
文献类型:
--
作者:
Bahador B. Nooraei;C. Rich;C. Sidner

文献摘要

被引文献

相似文献

我们描述了一个称为DiscoRT的中间件系统的设计、实现和使用,以支持虚拟和机器人对话代理的开发。该系统的用例包括处理会话和基于事件的中断,以及支持话轮转换、反向通道、定向凝视和人脸跟踪等参与度维护行为。该系统的多线程架构包括“硬”和“软”实时调度,并与现有的协作会话管理器DISCO集成在一起。我们已经使用该系统构建了一个实质性的对话代理,即将进行长期的实地研究。参与;中断;话轮转换;反向通道;插话;图式;BML;仲裁。
We describe the design, implementation and use of a middleware system, called DiscoRT, to support the development of virtual and robotic conversational agents. The use cases for this system include handling conversational and event-based interruptions, and supporting engagement maintenance behaviors, such as turn-taking, backchanneling, directed gaze and face tracking. The multi-threaded architecture of the system includes both “hard” and “soft” real-time scheduling and integrates with an existing collaborative discourse manager, called Disco. We have used the system to build a substantial conversational agent that is about to undergo long-term field studies. Keywords-engagement; interruption; turn-taking; backchannel; barge-in; schema; BML; arbitration.