Empowering Students to Create Better Virtual Reality Applications: A Longitudinal Study of a VR Capstone Course
Empowering Students to Create Better Virtual Reality Applications: A Longitudinal Study of a VR Capstone Course
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帮助学生创建更好的虚拟现实应用:VR 顶点课程的纵向研究
DOI:
10.15388/infedu.2016.15
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发表时间:
2016
期刊:
影响因子:
--
通讯作者:
T. Takala
中科院分区:
文献类型:
--
作者:
Tuukka M. Takala;L. Malmi;Roberto Pugliese;T. Takala
. In this paper we present our experiences of teaching an annually organized virtual reality (VR) capstone course. We review three iterations of the course, during which a total of 45 students completed the course and 16 VR applications were implemented. Our comparative analysis describes the students’ evaluation of the course, the applications created by them, and their development experiences. The results suggest that our gradual improvements on the course and the utilized software paid off, as the latest of the compared course iterations produced the best feedback and the highest quality VR applications. Our learning assessment analysis reveals that our course is effective in teaching VR application development and having students meet their personal learning goals. We also bring forward our RUIS toolkit that was used in the course with success, and present evidence on how better software toolkits can affect the development experience and allow students to create more impressive applications. Finally we share the lessons learned during five years of teaching the course, introducing several practical considerations for VR course organizers regarding pedagogics, software, and hardware.